Quality: Superior

Type: Urban Professional Increased training time based on unit type and quality, higher proportion of disciplined unit

Soldiers: 75

Melee: 3

Missile: 32

Charge: 1

Weapon Type: Firearm

Defense: 5

Armour: 0

Defense Skill: 5

Shield: 0

Hit Points: 1

Recruitment Cost: 565

Upkeep: 190

The musket is an improved form of firearm. Firing a heavy shot to a good range, it causes fear, and can pierce any armour.
An improvement on the arquebus, the musket is longer, more accurate and fires a heavier shot that can pierce any armour. Like the arquebus, it fires using a matchlock mechanism, a smouldering length of rope as a fuse that ignites the gunpowder in the pan. The noise, smoke and lethality of this weapon causes fear in its targets

  • Town Watch
  • Town Guard
  • City Watch
  • Militia Drill Square
  • Militia Barracks
  • Army Barracks
  • Royal Armoury
  • Musketeers are available in Cities with a Royal Armoury after the Pike and Shot event in 1530 until the Advanced Matchlock event of the late 16th century (1580-1600)