Infantry
-
Class:
Soldiers:
Type:
Quality:
Recruitment Cost:
Upkeep:
Morale:
Primary Attack:
Secodary Attack:
Charge:
Defense:
(armour+skill+shield)
Building:
Availability
-
Kontaratoi
-
Spearmen
77
Urban Militia
Militia
160
115
7
1
0
2
8
(0+7+1)
Bonus Fighting Cavalry
Combat Bonus in Woods
-
Skoutatoi
-
Spearmen
102
Late Professional
Superior
1000
270
14
4
0
4
15
(4+2+9)
Drill Square
Bonus Fighting Cavalry
Excellent Morale
Good Stamina
-
Spathatoi
-
Heavy
77
Late Professional
Superior
920
225
14
6
no
4
17
(4+6+7)
Barracks
Can make shield wall
Excellent Morale
Good Stamina
-
Saxon Huscarls
-
Heavy
63
Mercenary
Superior
360
360
12
9
0
5
12
(5+7+0)
Mayor's Palace
until the Heavy Mail event in the early 13th century (1200-1215)
Effective vs. Armour
Excellent Morale
Good Stamina
Bonus Fighting Cavalry
-
Kastrophylakes
-
Heavy
77
Late Professional
Superior
985
225
14
5
0
4
18
(4+9+5)
City Watch
Can Make Shield Wall
Excellent Morale
-
Class:
Soldiers:
Type:
Quality:
Recruitment Cost:
Upkeep:
Morale:
Primary Attack:
Secodary Attack:
Charge:
Defense:
(armour+skill+shield)
Building:
Availability
Special Abilities:
-
Varrangoi
-
Heavy
62
Mercenary
Superior
500
500
16
10
0
5
16
7+9+0
Mayor's Palace
after the Heavy Mail event in the early 13th century ( about 1200 -1215 )
Bonus fighting Cavalry
Excellent Morale
Effective against Armor
Good Stamina
-
Spatharioi tou Vasileos
-
Heavy
47
Urban Prorfessional
Exceptional
935
225
16
8
0
4
24
(9+10+5)
Scholae Barracks
Only in Constantinople, w/ the Scholae Barracks, after the Fourth Lateran Council in 1216).
Can Make a Shield Wall
Excellent Morale
Good Stamina
-
Alammanoi
-
Heavy
62
Elite
Mercenary
505
505
3
8
0
4
20
(6+9+5)
Hetairiae Recruitment Administration
after the Heavy Mail event - early 13th century (1200-1215)
Bonus Fighting Cavalry
Effective against armor
Combat Bonus in Woods
-
Menavlatoi
-
Spearmen
102
Urban Professional
Average
890
200
12
3
0
3
10
(9+1+0)
Militia Barracks
after the Portable Clock event of 1510.
Can Form Spear Wall
Excellent Morale
Bonus Fighting Cavalry
Very Long Spears
Ranged Infantry
-
Class:
Soldiers:
Type:
Quality:
Recruitment Cost:
Upkeep:
Morale:
Missile Attack:
Range:
Ammo:
Melee Attack:
Charge:
Defense:
(armour+skill+shield)
Building:
Availability
Special Abilities:
-
Toxotai
-
Skirmish
77
Urban Militia
Militia
325
165
5
2
100
40
1
1
5
(0+3+2)
Can Use Flaming Arrows
Combat Bonus in Woods
-
Akontistai
-
skirmish
62
Rural Levy
Peasant Militia
135
90
5
9
45
4
1
1
6
(4+2+1)
Mustering Hall
Combat Bonus in Woods
-
Akritae
Skirmish
61
Early Professional
Average
180
150
10
11
55
4
3
2
12
(2+7+3)
Garrison Quarters
Good Morale
Combat Bonus in Woods
-
Mourtatoi
-
Missle
62
Local
Superior
575
180
9
5
200
30
3
2
12
(2+7+3)
Practice Range
Can Use Sharpened Stakes
Good Stamina
Long Range Missiles
Good Morale
-
Siphonatores
-
Missile
20
Late Professional
Elite
660
120
12
7
30
2
4
3
13
(7+6+0)
Scholae Barracks
Only in Constantinople, w/ the Scholae Barracks, after the Fourth Lateran Council in 1216).
Effective Against Armour
Good Stamina
Excellent Morale
-
Class:
Soldiers:
Type:
Quality:
Recruitment Cost:
Upkeep:
Morale:
Missile Attack:
Range:
Ammo:
Melee Attack:
Charge:
Defense:
(armour+skill+shield)
Building:
Availability
Special Abilities:
Gasmuli
-
Skirmish
77
Urban Militia
Militia
465
335
11
10
145
20
3
2
10
(4+6+0)
Militia Drill Square
after the New Era event in 1300.
Combat Bonus in Woods
Long Range Missiles
Good Morale
-
Late Musketeers
-
Skirmish
75
Urban Professional
Average
405
140
9
22
125
12
2
1
5
(0+5+0)
Schloae Barracks
In Constantinople after the Advanced Matchlock event of the late 16th century (1580-1600).
Combat Bonus in Woods
Good Morale
Cavalry
-
Class:
Soldiers:
Type:
Quality:
Recruitment Cost:
Upkeep:
Morale:
Primary Attack:
Secodary Attack:
Charge:
Defense:
(armour+skill+shield)
Building:
Availability
Special Abilities:
-
Strtiotai
-
Light
42
Late Professional
Professional
1000
200
14
4
6
9
12
(4+3+5)
Stables
Excellent Morale
Powerful Charge
Can Form Wedge
Good Stamina
Fast Moving
-
Archontopoulai
-
Heavy
32
Urban Professional
Militia (Fanatic)
935
115
12
4
5
8
14
(14+1+3)
Army Barracks
Excellent Morale
Powerful Charge
May Charge Without Orders
-
Scholarioi
-
Heavy
42
Urban Professionall
Elite
2375
400
18
5
6
14
27
(20+5+2)
Scholae Barracks
Only in Constantinople, w/ the Scholae Barracks, after the Fourth Lateran Council in 1216).
Excellent Morale
Powerful Charge
Can Form Wedge
Good Stamina
-
Latinikon
-
Heavy
32
Mercenary
Superior
785
785
17
5
8
12
17
(10+2+5)
Hetairiae Recruitment Office
after the Heavy Mail event - early 13th century (1200-1215)
Excellent Morale
Powerful Charge
Can Form Wedge
-
Pronoiarioi
-
Heavy
32
Feudal
Elite
1270
600
17
6
11
12
20
(12+3+5)
Castle
the Partial Plate event in the early 14th century (1310-1330).
Excellent Morale
Powerful Charge
Can Form Wedge
Good Stamina
Missle Cavalry
-
Class:
Soldiers:
Type:
Quality:
Recruitment Cost:
Upkeep:
Morale:
Missile Attack:
Range:
Ammo:
Melee Attack:
Charge:
Defense:
(armour+skill+shield)
Building:
Availability
Special Abilities:
-
Ippoakritai
-
Skirmish
32
Early Professional
Average
310
190
11
11
55
6
5
6
7
(2+3+3)
Stables
Good Morale
-
Ippotoxotai
-
Missle
32
Early Professional
Average
455
225
12
4
170
45
5
6
8
(3+2+3)
Cavalry Stables
Excellent Morale
Long Range Missles
Fast Moving
-
Skythikon
-
Missle
32
Mercenary
Superior
455
455
9
5
70
45
4
5
11
(5+3+3)
Hetairiae Recruitment Post
after the Heavy Mail Event-early 13th century (1200-1215)
Good Morale
Can Form a Shooting Circle
Fast Moving
Good Stamina
Artillery
-
Class:
Soldiers:
Recruitment Cost:
Upkeep:
Morale:
.vs Soldiers:
.vs Buildings:
Range:
Ammo:
Defense:
(armour+skill+shield)
Building:
Availability
Special Abilities:
-
Ballista
-
Siege/Missile
-
21
-
600
150
11
55
0
280
50
6
(3+3+0)
Ballista Range
Can Use Flaming Missiles
Can Impale Several Men
Very Long Range Missles
Good Morale
Ineffective against Buildings
Can't Hide
-
Catapult
-
Siege/Missile
-
21
-
500
150
11
55
30
300
30
6
(3+3+0)
Catapult Maker
Can Use Flaming Missiles
Inaccurate against Troops
Very Long Range Missles
Good Morale
Area Attack
Can't Hide
-
Mangonel
-
Siege/Missile
-
21
-
590
200
13
63
5
250
10
9
(2+7+0)
Siege Works
Can Use Flaming Missiles
Inaccurate against Troops
Very Long Range Missles
Good Morale
Area Attack
Can't Hide
-
Trebuchet
-
Siege/Missile
-
21
-
700
250
13
55
60
285
30
6
(3+3+0)
Siege Works
after the "First Rudder" event in 1180.
Can Use Flaming Missiles
Inaccurate against Troops
Very Long Range Missles
Good Morale
Area Attack
Can't Hide
Can launch rotting cows
-
Class:
Soldiers:
Recruitment Cost:
Upkeep:
Morale:
.vs Soldiers:
.vs Buildings:
Range:
Ammo:
Defense:
(armour+skill+shield)
Building:
Availability
Special Abilities:
-
Bombard
-
Siege/Missile
-
31
-
900
250
11
45
90
325
30
6
(3+3+0)
Gunsmith
Bombard are recruited in European Cities or Castles with a Gunsmith after the "Man-made Inferno!" Event of 1350.
Can Use Sharpened Stakes
Area Attack
Very Long Range Missles
Good Morale
Can Fire Grapeshot
-
Grand Bombard
-
Siege/Missile
-
31
-
1200
250
11
63
240
375
30
6
(3+3+0)
Cannon Maker
Grand Bombard are recruited in Cities or Castles with a Cannon Maker after the Death of Ibn al-Shatir in 1375.
Can Use Sharpened Stakes
Area Attack
Very Long Range Missles
Good Morale
Can't hide
-
Cannon
-
Siege/Missile
-
21
-
1300
250
11
63
180
380
30
6
(3+3+0)
Cannon Maker
Can Use Sharpened Stakes
Long Range Missles
Good Morale
Good Morale
Can't Hide
Naval Units
-
Class:
Soldiers:
Recruitment Cost:
Upkeep:
Morale:
Primary Attack:
Defense:
(armour+skill+shield)
Building:
Availability
Special Abilities:
-
Dromon
-
Light
37
640
150
15
7
9
(0+9+0)
Port
-
Fire Ship
-
Light
37
740
200
15
16
10
(0+10+0)
Shipwright
-
Laternas
-
Light
50
1010
275
14
18
18
(0+18+0)
Dockyard
-
Carrack
-
Light
62
1540
350
30
30
30
(0+30+0)
Naval Drydock
Guild Units
-
Class:
Soldiers:
Type:
Quality:
Recruitment Cost:
Upkeep:
Morale:
Missile Attack:
Range:
Ammo:
Melee Attack:
Charge:
Defense:
(armour+skill+shield)
Building:
Availability
Special Abilities:
-
Touphakyphoroi
-
Skirmish
75
Mercenaryl
Superior
290
290
8
14
95
12
4
2
14
(7+7+0)
Merchants Guild
after the Portable Clock event of 1510.
Good Morale